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Set the camera height to be sufficiently high since the user will be drawing on a scale of hundreds to thousands of feet Once this happens, a bit of rotation and maybe. The problem is the viewobject.startediting () approach isn't.
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For some reason the position of the camera is not saved in your file I'm not sure what is going on in this video, but merely making the walldatums visible will cause the camera control to freak out You can try to work around with switching to perspective view (hotkey v p) and back to orthographic view.
I'm not futzing with settings, i changed colors to what made it easier to see, and have had good luck with them.
But, every so often a file does screwy stuff. I thought standard view would always be active I do not see a workbench specifically named standard view and it seems this shortcut is global What should i be doing.
I get an error message in the report view, camera settings failed to read However, if i click on the orientation icons at the top of the display i can get the sketch to show up. Please try the fitall icon (or menu entry), it usually fixes this camera out of whack behaviour There are some addons concerning the camera position, e.g
I'd like to save specific camera positions to be able to come back to exactly this view (distance from part, rotation and so on)
I thought there was a macro for this.